The Linux Kernel
4.13.0-rc4
  • The Linux kernel user’s and administrator’s guide
  • The Linux kernel user-space API guide
  • Working with the kernel development community
  • Development tools for the kernel
  • How to write kernel documentation
  • Kernel Hacking Guides
  • The Linux driver implementer’s API guide
  • Core API Documentation
  • Linux Media Subsystem Documentation
  • Linux Networking Documentation
  • The Linux Input Documentation
    • Linux Input Subsystem userspace API
    • Linux Input Subsystem kernel API
      • 1. Creating an input device driver
      • 2. Programming gameport drivers
      • 3. Keyboard notifier
    • Driver-specific documentation
  • Linux GPU Driver Developer’s Guide
  • Security Documentation
  • Linux Sound Subsystem Documentation
  • Linux Kernel Crypto API
  • Linux Filesystems API
  • SuperH Interfaces Guide
  • Korean translations
  • Chinese translations
  • Japanese translations
The Linux Kernel
  • Docs »
  • The Linux Input Documentation »
  • Linux Input Subsystem kernel API
  • View page source

Linux Input Subsystem kernel APIΒΆ

Table of Contents

  • 1. Creating an input device driver
    • 1.1. The simplest example
    • 1.2. What the example does
    • 1.3. dev->open() and dev->close()
    • 1.4. Basic event types
    • 1.5. BITS_TO_LONGS(), BIT_WORD(), BIT_MASK()
    • 1.6. The id* and name fields
    • 1.7. The keycode, keycodemax, keycodesize fields
    • 1.8. dev->getkeycode() and dev->setkeycode()
    • 1.9. Key autorepeat
    • 1.10. Other event types, handling output events
  • 2. Programming gameport drivers
    • 2.1. A basic classic gameport
    • 2.2. Memory mapped gameport
    • 2.3. Cooked mode gameport
    • 2.4. More complex gameports
    • 2.5. Unregistering a gameport
    • 2.6. The gameport structure
  • 3. Keyboard notifier
Next Previous

© Copyright The kernel development community.

Built with Sphinx using a theme provided by Read the Docs.